A bird. A gun. Somebody else's egg.

Steal theSky

Dive on the nest, take the egg, race it home through the tracers, and hold what you land while everyone comes to take it back. First nest to three eggs wins the round.

Free to playPC · console · phoneUp to 8 birds a round
REC 2026.08.29 · 30 FPS
Hero reel v2
BIRD ISLAND → THE KEEP → CELESTIAL GARDENS21 shots · 40.4 s

The whole game in four verbs

How a round works

Eggs sit out on ledges all over the island. You take one, you carry it home, and the shell stays in the bowl where everyone can see it.

1

Steal

Fly to a loose egg and grab it. Nobody owns it until somebody is carrying it.

2

Carry

A bird holding an egg is heavier and slower. This is the price, and it is the whole game.

3

Bank

Reach your own nest and drop it in. You are paid in Feathers on the spot.

4

Hold

The shell stays in your bowl, and it can be stolen out of it. Banking is not safety.

TipThe safest lead is a small one you are sitting on. The riskiest is a big one nobody is guarding.
The Flight Deck at nightThe Flight Deck · after dark

The hub

The only place where nothing is trying to kill you

Land on the plaza facing the Flight Deck. Every building is a short walk on flat ground: the Hangar, Flora's Style Shop, Corvo's Feather Exchange, the Workshop and the Grand Archive. Three pieces of music were written for this game, and they all play here.

Welcome to The RoostBird IslandCelestial Gardens

Choosing a bird

Pick the wings
that suit your crime

Every bird flies the same sky with a different kit. The Cardinal outguns at range, the Jay outflies everyone up close, and the Myna outlasts and controls space. Changing bird costs nothing and can be done every round.

Cardinal card

CardinalFeatherfire · The Skysharp Shooter

Feather darts from twin chest pods and a full back rack of reloads. A fearless aerial attacker that rains darts from extreme range, and the bird to pick if you want the shooting to do the talking.

Stamina7
Range9
Power8
Flight7
Fire rate9
Agility6
Feather BarrageLock on, arm six tubes, and bury one bird in missiles. Your special is not on a cooldown: it charges as you fly.
Blue Jay card

Blue JayDisruptor · The Sonic Troublemaker

The fastest wings on the island, with ring blasts that shove birds off their line. A high-speed tactician that disrupts, confuses and controls the battlefield instead of out-shooting it.

Stamina6
Range6
Power6
Flight9
Fire rate7
Agility10
Sonic DashDash forward at blinding speed, releasing a shockwave that disrupts and pushes back enemies.
Common Myna card

Common MynaVoiceblast · The Sound Striker

Wide concussive waves, chaos, and one very loud beak. The lowest fire rate and range on any card, paid back in endurance, wide waves and the confuse aura. The bird that lasts.

Stamina8
Range5
Power7
Flight6
Fire rate4
Agility7
Mimic MayhemUnleash a chaotic chorus that confuses nearby enemies, scrambling their senses and turning the battle upside down.

Flora's Style Shop

Look the part

Everything on the racks is bought with Feathers and none of it affects a fight. Hats, goggles, cloaks and the Aviator Ace set. A purchase is yours for good.

The Wardrobe

In the Hangar · Studio captures

The long flight

Two worlds,
one sky

Two worlds to fly, each with its own theme, its own weather and eight nests to fill. The music follows the place rather than the fight.

Bird Island crest

Aviara · Open sky

Bird Island

Karst towers, flooded channels and eleven tunnels. The bird island, rebuilt. Green water, ruined stone and somebody else's eggs: the island's own theme, and the one most rounds are flown to.

8 nests3,200 studs across11 tunnelsEgg Heist · NestFall · Free Flight · Sky Rhythm
Karst spireThe Winged GatewayThe Emerald StairThe Stone PortalA nest platformBird Island map
Celestial Gardens

Lumen · Open sky

Celestial Gardens

Amethyst terraces under an aurora. Gates of crystal, gardens in the sky. The newest score, and the strangest: adrift around a dead star, with an owl gate, a colonnade of eagle statues, and a sun and a moon in one frame.

8 nests1,600 stud islandEgg Heist · Free Flight
The Grand Gateway and the NightwatcherAn IronwingThe AscensionThe crystal fieldThe Arcanum BridgeA nest

Postcards

Bird Island, up close

Frames from the live island: dawn on the peak, the dead forest, the falls, and the birds that fly it.

Postcards

Celestial Gardens, after dark

The newest map and the strangest: an owl gate, eagle statues, crystal and a moon that never sets.

Ways to play

Five ways
to fly

Where to go when the heist is not what you are in the mood for. Every mode is filed from the Flight Deck, and nobody joins a game once it has started.

Egg Heist poster
First to three eggs in the nest

Egg Heist

Eggs fall from the ledges, nests are worth raiding, and the guardians are awake. Fill your bowl before anybody empties it. Eggs are a supply, not a scoreboard, and the supply is deliberately unstable: Dawn Watch, First Light, The Rush, Feeding Frenzy, Egg Storm, Last Clutch.

Up to 8 birds8 nestsGolden Egg events
NestFall poster
Defend your nest. Survive the siege.

NestFall

One nest, one wall, and the Ratkin coming in waves that never stop. Build between them, hold the line, and see how far you get. Every enemy in the game has a tell, and reading it is the single rule that makes them fair.

Up to 4 birdsEndless wavesRefit between waves
SkirmisherPlants and braces before it fires
BruteTwo bolts that cross
Lab BehemothHere for the wall
SwarmerTwenty is a weather system
StingerNever touches the ground

The Keep · upgrade tiers

Wood
→
Iron
→
Crystal
→
Titanbone
→
Skyforged
Sky Rhythm poster
One song. One flight.

Sky Rhythm

Two and a half minutes of Bird Island at dawn, charted to the beat. The song flies you; you fly it. Play in time and the island sings back. Three songs, four judgments, and a grade that pays out in Feathers.

Solo3 songs100 to 155 BPM
Free Flight poster
No objective. No timer. Just sky.

Free Flight

The same maps with nothing to win. No eggs, no nests, no guardians. Bring your wings and your weapon and mess about until you feel like leaving.

Any worldNo score
Flight School poster
Thirteen lessons. Nobody keeping score.

Flight School

The whole game, taught one thing at a time, on an island built for it. Captain Hoot runs it. Nothing here counts toward anything, and that is the point. You start on the ground, and chapter two is the stall.

13 lessonsIts own islandGraduate achievement

Three pieces, written for one place each

The Score

This game has a score of its own. One piece for the Roost and one for each landform that has a theme, each painted a cover to go with it. The music follows the place rather than the fight: everything in the hub is scored by the hub's theme, from the loading screen onward, and the moment you dive off the deck it crossfades into whatever the landform under you is scored with.

10:30 of music3 recordsRunning order · the player's own
Welcome to The Roost

01 · The Hub · Ambient · 3:00

Welcome to The Roost

Lantern light, a workshop still open, and nowhere you have to be. The theme of home.

  • Under the loading screen, before the game has drawn a frame.
  • Everywhere in the hub: the deck, the shops, the Archive.
  • It fades out the moment you dive, and is waiting when you land.
0:00 / 1:00 · preview
Bird Island

02 · Aviara · Island battle · 4:00

Bird Island

Green water, ruined stone and somebody else's eggs. The island's own theme, and the one most rounds are flown to.

  • From the dive until the round is called, on the island.
  • And on any boot that skipped the vote: the island is the world that comes up.
  • It is also the bed under the Instagram cut of the hero reel.
0:00 / 1:00 · preview
Celestial Gardens

03 · Lumen · Celestial battle · 3:30

Celestial Gardens

Amethyst terraces adrift around a dead star. The newest score, and the strangest.

  • From the dive until the round is called, in the Gardens.
  • It is the only music on Lumen. There is nothing else out there to score.
0:00 / 1:00 · preview

Why this order

The running order is the player's own. The Roost's theme is the first music anybody hears, playing under the loading screen before the game has drawn a frame. Then the island, where the first flight lands. Then the Gardens, the newest map and the one a listener is least likely to have reached.

Not on this shelf

Sky Rhythm flies to three licensed songs, Shabe Mahtab, Persian Nights and The Glonk-Glomp, and they are charted rather than composed for the game. They have their own page: the songbook. A landform with no theme of its own plays the house battle track, which is not part of this score.

Sky Rhythm · a mode of Egg Heist120 BPM · Shabe Mahtab
Solo · one bird, one song

Fly iton thebeat.

The bird flies itself. You play the notes. Two and a half minutes of Bird Island at dawn charted to the tempo. Play in time and the island sings back. Miss a gate and the song does not stop.

ON THE RAIL · SHABE MAHTAB
Sky Rhythm at the peak
PERFECTGREATHOLDx5STREAK 100SONG CLEARFLAWLESSNEW RECORDPERFECTGREATHOLDx5STREAK 100SONG CLEARFLAWLESSNEW RECORD

How it plays

Five beats from the Archive's own demonstration.

01The Rail

The bird flies itself. You play the notes.

02Perfect

On the beat. The gate lights.

03Late

Behind the beat. The gate is already past.

04Hold

A long note is a beam. Stay in it.

05One song, one flight

The chart is the song. Miss a gate and the song does not stop.

The songbook

Three songs, each charted by section. Intro teaches, the drop builds, the peak is the full chart.

Shabe Mahtab

Moonlit Night
120 BPM3:0086 bars
IntroDropVersePeakBreakRebuildFinale
Bar 0Bar 86

Persian Nights

Pulse Horizon
100 BPM2:3665 bars
IntroDropVersePeakBreakRebuildFinale
Bar 0Bar 65

The Glonk-Glomp

Flumph
155 BPM2:1486 bars
IntroDropVersePeakBreakRebuildFin
Bar 0Bar 86
Intro · teachDrop · buildVerse · groovePeak · full chartBreakdown · restRebuild · ladder

Four judgments

Perfect lights the gate. Great and Good keep the chain. Miss breaks it, and the song plays on.

PerfectGreatGoodMiss
x2›x3›x4›x5›Streak 100

The grade pays

Feathers on the results screen. First clear of any song pays 250 on top.

C100
B200
A350
S600
SKY RHYTHM1,000

On the rail

The chart from the deck: gates ahead, the beat under you, the island singing back.

Sky Rhythm gameplay
PlaceholderThe peak of Shabe Mahtab, 1920×1080 capture with the gates lit
The results screen

Hiring a guardian

Arm the nest.
Then go rob one.

The answer to the round's oldest problem: a nest you have to leave. Nine animal turrets, built at the Workshop, sit on your plot and shoot at raiders while you are away. Every one has a card, a role and a special ability.

Acorn CannoneerCommon Squirrel · The rapid-fire defender
Nutty Barrage
rapid
Carrot-Seed MortarRabbit · The bunny bombardier
Carrot Bomb
heavy
Honeycomb Siege PlatformBrown Bear · The honey-fueled juggernaut
Honey Splash
heavy
Log BallistaBeaver · The master builder
Dam Breaker
heavy
Scrap CannonCommon Raccoon · The resourceful defender
Scrap Shower
volley
Scrap Siege RigGorilla · The raw power warlord
Rock Rain
rain
Shell TurretTurtle · The unmovable bulwark
Shell Shield
shield
Anti-Air LauncherRed Fox · The clever ambusher
Shadow Dash
dash
Twin-Hump Rocket BatteryCamel · The desert sky sentinel
Missile Barrage
rockets
The Guardian Workshop · drag to turn
Loading the workshop…

Common Squirrel

Acorn Cannoneer

Rapid acorn bursts — precise, relentless, never jams.

Special Nutty Barrage
Enlist

Enlist · on duty

Built here, posted on your plot

Guardians rebuild after a suppression window, so a raider has to keep the pressure on. In NestFall they hold the wall between waves; in Egg Heist they hold the bowl while you are out stealing somebody else's.

The rig on the plinth is the game's own: every part the builder places, drawn again here. Pick a medallion, or press 1 to 9.

The hub

The Grand Roost

One flat clearing, everything on it, nothing above you. You land on the plaza facing the Flight Deck, and every building in the settlement is a short walk on flat ground. Each destination has a road leaving the plaza in that building's own colour.

Stations

Six doors off the plaza

You cannot fly in the Roost. Nothing here can hurt you and nothing here can be stolen from you.

The Flight Deck

Plan the raid, then fly

The war table, the mode list and the pad you dive off. Every session starts here.

The Bird Hangar

Choose your bird

One bay per playable bird, abreast. Changing bird costs nothing and can be done every round.

Flora's Style Shop

Look the part

Everything on the racks is bought with Feathers and none of it affects a fight.

Corvo's Feather Exchange

Trade feathers for shine

Corvo trades. What he has is worth Feathers and what it does for you is entirely how you look.

The Guardian Workshop

Arm your nest

Guardians built here sit on your plot and shoot at raiders while you are away.

The Grand Archive

Learn the game

Sixty pages on nine shelves. Every page opens on a key from anywhere.

The Keepers

Who runs the place

Captain Hoot

Captain Hoot

Keeper of the Flight Deck

Runs Flight School. Thirteen lessons, nobody keeping score.

Corvo

Corvo

The Feather Exchange

A crow in a top hat who will sell you Feathers at five prices.

Flora

Flora

Flora's Style Shop

A flamingo with opinions about your hat.

The Score

Three pieces, written for one place each

The music follows the place rather than the fight. The moment you dive off the deck it crossfades into whatever the landform under you is scored with.

Welcome to The Roost

The Hub · 3:00

Lantern light, a workshop still open, and nowhere you have to be. The theme of home.

Bird Island

Aviara · 4:00

Green water, ruined stone and somebody else's eggs. The island's own theme.

Celestial Gardens

Lumen · 3:30

Amethyst terraces adrift around a dead star. The newest score, and the strangest.

Inside

The Archive, the Exchange, the Wheel

The ArchiveThe Feather ExchangeFull bowl reward

After dark

The Roost by lantern light

A floating island with one tree, six doors and a launch deck, photographed from the live game.

Emotes · dances, taunts, and the wheel they live on

Air GuitarChicken DanceCheerBhangraCharlestonClogging

The ledges are waking up. Get airborne.

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